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Namespace Members

a

  • ACIMState (AIAC)
  • ACToolHeadType (AIAC)

c

  • CUT_EDGE_COLOR (AIAC)
  • CUT_FACE_COLOR (AIAC)
  • CaptureFramePixels (AIAC)
  • CreateCircle (AIAC)
  • CreateCylinder (AIAC)
  • CreatePolyline (AIAC)
  • CreateRef (AIAC)
  • CreateScope (AIAC)
  • CvtCvMat2GlTextureObj (AIAC)
  • CvtCvMat2ImTexture (AIAC)
  • CvtGlTextureObj2ImTexture (AIAC)

d

e

f

  • find_chars_or_comment (inih)

g

  • GLFWErrorCallback (AIAC)
  • GLFWMonitorCallback (AIAC)
  • GLObjectType (AIAC)
  • GOTypeFlags (AIAC)
  • GetRigidTransformationMatrix (AIAC)
  • GetRotationMatrix (AIAC)
  • GetSectorNum (AIAC)
  • GetTransformed (AIAC)
  • GetTranslationMatrix (AIAC)
  • glDrawLines3d (AIAC)
  • glDrawPoints3d (AIAC)
  • glDrawTriangles3d (AIAC)

h

  • HOLE_AXIS_COLOR (AIAC)
  • HOLE_CYLINDER_COLOR (AIAC)

i

  • ImageFormat (AIAC)
  • IsGlfwInitialized (AIAC)
  • ini_handler (inih)
  • ini_parse (inih)
  • ini_parse_file (inih)
  • ini_parse_stream (inih)
  • ini_reader (inih)

l

o

r

s

  • Scope (AIAC)
  • StringToBool (AIAC)
  • StringToSet (AIAC)
  • StringToState (AIAC)
  • StringToTokens (AIAC)
  • StringToVec3 (AIAC)
  • s_CursorPos (AIAC)
  • s_GLFWWindowCount (AIAC)
  • s_IsMouseButtonPressed (AIAC)
  • strncpy0 (inih)

v

  • Vec3ToString (AIAC)
  • VertexArrayID (AIAC)

w

  • WEIGHT_TO_CYLINDER_RADIUS_RATE (AIAC)