Class AIAC::Layer¶
Inherited by the following classes: AIAC::LayerCamera, AIAC::LayerCameraCalib, AIAC::LayerFeedback, AIAC::LayerLogRecorder, AIAC::LayerModel, AIAC::LayerSlam, AIAC::LayerToolhead, AIAC::LayerUI, AIAC::LayerUtils
Public Functions¶
Type | Name |
---|---|
virtual void | OnAttach () Is called when the layer is attached to the application. |
virtual void | OnDetach () Is called when the layer is detached from the application (~app). |
virtual void | OnFrameAwake () Is calle before GLFW poll events, GL frame and Imgui Frame. |
virtual void | OnFrameEnd () Is called when frame ends. |
virtual void | OnFrameFall () Is called when the GLFW, GL and Imgui frame is updated and rendered. |
virtual void | OnFrameStart () Is called when frame starts. |
virtual | ~Layer () = default |
Public Functions Documentation¶
function OnAttach¶
Is called when the layer is attached to the application.
function OnDetach¶
Is called when the layer is detached from the application (~app).
function OnFrameAwake¶
Is calle before GLFW poll events, GL frame and Imgui Frame.
function OnFrameEnd¶
Is called when frame ends.
function OnFrameFall¶
Is called when the GLFW, GL and Imgui frame is updated and rendered.
function OnFrameStart¶
Is called when frame starts.
function ~Layer¶
The documentation for this class was generated from the following file src/AIAC/Layer.h