Class AIAC::GOTriangle¶
ClassList > AIAC > GOTriangle
Inherits the following classes: AIAC::GOPrimitive
Public Functions¶
| Type | Name |
|---|---|
| const std::vector< glm::vec3 > | GetVertices () const |
| virtual void | InitGLObject () |
| void | SetWeight (float weight) |
| virtual void | Transform (const glm::mat4x4 & transformMat) |
| GOPrimitive | operator* (const glm::mat4x4 & transformMat) |
| virtual | ~GOTriangle () = default |
Public Functions inherited from AIAC::GOPrimitive¶
| Type | Name |
|---|---|
| void | ClearGLObject () |
| void | Draw () |
| GOPrimitive (bool isVisible=true, glm::vec4 color=glm::vec4(0, 0, 0, 1.0)) | |
| uint32_t | GenerateId () |
| glm::vec4 | GetColor () const |
| uint32_t | GetId () |
| std::string | GetName () const |
| bool | GetState () |
| GOTypeFlags | GetType () |
| bool | GetVisibility () |
| float | GetWeight () const |
| virtual void | InitGLObject () |
| bool | IsVisible () const |
| void | SetColor (glm::vec4 color) |
| void | SetName (std::string name) |
| void | SetState (bool state) |
| virtual void | SetValueFrom (const std::shared_ptr< GOPrimitive > & ptrGO) |
| void | SetVisibility (bool isVisible) |
| int | SetWeight (float weight) |
| virtual void | Transform (const glm::mat4x4 & transformMat) |
| virtual void | Translate (const glm::vec3 & translation) |
| virtual | ~GOPrimitive () = default |
Public Static Functions¶
| Type | Name |
|---|---|
| std::shared_ptr< GOTriangle > | Add (GOPoint p1, GOPoint p2, GOPoint p3) Add GOTriangle to the scene. |
| std::shared_ptr< GOTriangle > | Get (const uint32_t & id) |
| std::vector< std::shared_ptr< GOTriangle > > | GetAll () |
Public Static Functions inherited from AIAC::GOPrimitive¶
| Type | Name |
|---|---|
| void | Remove (const uint32_t & id) |
| void | Remove (const std::shared_ptr< GOPrimitive > & ptrGO) |
Protected Attributes inherited from AIAC::GOPrimitive¶
| Type | Name |
|---|---|
| glm::vec4 | m_Color |
| std::vector< std::shared_ptr< GLObject > > | m_GLObjects |
| uint32_t | m_Id |
| bool | m_IsVisible |
| std::string | m_Name |
| bool | m_State |
| GOTypeFlags | m_Type |
| float | m_Weight = GOWeight::Default |
Public Functions Documentation¶
function GetVertices¶
function InitGLObject¶
Implements AIAC::GOPrimitive::InitGLObject
function SetWeight¶
function Transform¶
Implements AIAC::GOPrimitive::Transform
function operator*¶
function ~GOTriangle¶
Public Static Functions Documentation¶
function Add¶
Add GOTriangle to the scene.
Parameters:
p1First point of the triangle.p2Second point of the triangle.p3Third point of the triangle.
Returns:
uint32_t Id of the triangle.
function Get¶
function GetAll¶
The documentation for this class was generated from the following file src/AIAC/GOSys/GOPrimitive.h