Class AIAC::GOCylinder¶
ClassList > AIAC > GOCylinder
Inherits the following classes: AIAC::GOPrimitive
Public Functions¶
| Type | Name |
|---|---|
| glm::vec4 | GetEdgeColor () const |
| GOPoint | GetPEnd () const |
| GOPoint | GetPStart () const |
| float | GetRadius () const |
| virtual void | InitGLObject () |
| void | SetEdgeColor (glm::vec4 edgeColor) |
| void | SetPEnd (GOPoint pEnd) |
| void | SetPStart (GOPoint pStart) |
| void | SetRadius (float radius) |
| virtual void | SetValueFrom (const std::shared_ptr< GOPrimitive > & ptrGO) |
| virtual void | Transform (const glm::mat4x4 & transformMat) |
| virtual | ~GOCylinder () = default |
Public Functions inherited from AIAC::GOPrimitive¶
| Type | Name |
|---|---|
| void | ClearGLObject () |
| void | Draw () |
| GOPrimitive (bool isVisible=true, glm::vec4 color=glm::vec4(0, 0, 0, 1.0)) | |
| uint32_t | GenerateId () |
| glm::vec4 | GetColor () const |
| uint32_t | GetId () |
| std::string | GetName () const |
| bool | GetState () |
| GOTypeFlags | GetType () |
| bool | GetVisibility () |
| float | GetWeight () const |
| virtual void | InitGLObject () |
| bool | IsVisible () const |
| void | SetColor (glm::vec4 color) |
| void | SetName (std::string name) |
| void | SetState (bool state) |
| virtual void | SetValueFrom (const std::shared_ptr< GOPrimitive > & ptrGO) |
| void | SetVisibility (bool isVisible) |
| int | SetWeight (float weight) |
| virtual void | Transform (const glm::mat4x4 & transformMat) |
| virtual void | Translate (const glm::vec3 & translation) |
| virtual | ~GOPrimitive () = default |
Public Static Functions¶
| Type | Name |
|---|---|
| std::shared_ptr< GOCylinder > | Add (GOPoint p1, GOPoint p2, float radius) Add GOCylinder to the scene. |
| std::shared_ptr< GOCylinder > | Get (const uint32_t & id) |
| std::vector< std::shared_ptr< GOCylinder > > | GetAll () |
Public Static Functions inherited from AIAC::GOPrimitive¶
| Type | Name |
|---|---|
| void | Remove (const uint32_t & id) |
| void | Remove (const std::shared_ptr< GOPrimitive > & ptrGO) |
Protected Attributes inherited from AIAC::GOPrimitive¶
| Type | Name |
|---|---|
| glm::vec4 | m_Color |
| std::vector< std::shared_ptr< GLObject > > | m_GLObjects |
| uint32_t | m_Id |
| bool | m_IsVisible |
| std::string | m_Name |
| bool | m_State |
| GOTypeFlags | m_Type |
| float | m_Weight = GOWeight::Default |
Public Functions Documentation¶
function GetEdgeColor¶
function GetPEnd¶
function GetPStart¶
function GetRadius¶
function InitGLObject¶
Implements AIAC::GOPrimitive::InitGLObject
function SetEdgeColor¶
function SetPEnd¶
function SetPStart¶
function SetRadius¶
function SetValueFrom¶
Implements AIAC::GOPrimitive::SetValueFrom
function Transform¶
Implements AIAC::GOPrimitive::Transform
function ~GOCylinder¶
Public Static Functions Documentation¶
function Add¶
Add GOCylinder to the scene.
Parameters:
p1First point of the cylinder.p2Second point of the cylinder.radiusRadius of the cylinder.
Returns:
uint32_t Id of the cylinder.
function Get¶
function GetAll¶
The documentation for this class was generated from the following file src/AIAC/GOSys/GOPrimitive.h