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// #####################################################################
// >>>>>>>>>>>>>>>>>>>>> BEGINNING OF LEGAL NOTICE >>>>>>>>>>>>>>>>>>>>>
//######################################################################
//
// This source file, along with its associated content, was authored by
// Andrea Settimi, Hong-Bin Yang, Naravich Chutisilp, and numerous other
// contributors. The code was originally developed at the Laboratory for
// Timber Construction (IBOIS, director: Prof. Yves Weinand) at the School of
// Architecture, Civil and Environmental Engineering (ENAC) at the Swiss
// Federal Institute of Technology in Lausanne (EPFL) for the Doctoral
// Research "Augmented Carpentry" (PhD researcher: Andrea Settimi,
// co-director: Dr. Julien Gamerro, director: Prof. Yves Weinand).
//
// Although the entire repository is distributed under the GPL license,
// these particular source files may also be used under the terms of the
// MIT license. By accessing or using this file, you agree to the following:
//
// 1. You may reproduce, modify, and distribute this file in accordance
// with the terms of the MIT license.
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// portions of this file.
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// accept all terms and conditions herein.
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//
#pragma once
#include "AIAC/Layer.h"
#include "utils/VideoRecorder.h"
#include "utils/HoleToolheadAxisExporter.h"
#include "Config.h"
#include "AIAC/GOSys/GOPrimitive.h"
namespace AIAC {
class LayerUtils : public AIAC::Layer {
public:
LayerUtils();
void OnFrameEnd() override;
static bool CreateFolder(const std::string& path);
void SetSaveFolderPath(const std::string& path);
std::string GetSaveFolderPath(){return m_UtilsPath;};
public:
void StartRecording();
void StopRecording();
bool IsProcessing(){return m_Processing;};
public:
void ExportHoleToolheadAxis();
public:
void TakeWindowScreenshot();
void TakeBufferScreenshot();
void SetWindowScreenshot(bool value){m_WindowScreenshot = value;};
private:
std::string m_UtilsPath = AIAC::Config::Get<std::string>(AIAC::Config::SEC_UTILS,
AIAC::Config::UTILS_PATH,
"./temp");
private:
bool m_Recording = false;
bool m_Processing = false;
std::unique_ptr<AIAC::Utils::VideoRecorder> m_VideoRecorder;
private:
std::unique_ptr<AIAC::Utils::HoleToolheadAxisExporter> m_HoleToolheadAxisExporter;
private:
bool m_WindowScreenshot = false;
};
}