File LayerCamera.cpp¶
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// #####################################################################
// >>>>>>>>>>>>>>>>>>>>> BEGINNING OF LEGAL NOTICE >>>>>>>>>>>>>>>>>>>>>
//######################################################################
//
// This source file, along with its associated content, was authored by
// Andrea Settimi, Hong-Bin Yang, Naravich Chutisilp, and numerous other
// contributors. The code was originally developed at the Laboratory for
// Timber Construction (IBOIS, director: Prof. Yves Weinand) at the School of
// Architecture, Civil and Environmental Engineering (ENAC) at the Swiss
// Federal Institute of Technology in Lausanne (EPFL) for the Doctoral
// Research "Augmented Carpentry" (PhD researcher: Andrea Settimi,
// co-director: Dr. Julien Gamerro, director: Prof. Yves Weinand).
//
// Although the entire repository is distributed under the GPL license,
// these particular source files may also be used under the terms of the
// MIT license. By accessing or using this file, you agree to the following:
//
// 1. You may reproduce, modify, and distribute this file in accordance
// with the terms of the MIT license.
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// <<<<<<<<<<<<<<<<<<<<<<< END OF LEGAL NOTICE <<<<<<<<<<<<<<<<<<<<<<<<
// #####################################################################
//
#include "aiacpch.h"
#include "AIAC/LayerCamera.h"
#include "AIAC/Log.h"
#include "AIAC/Application.h"
#include "AIAC/Config.h"
#include "utils/glob.h"
namespace AIAC
{
void LayerCamera::OnAttach()
{
try
{
if(UpdateAvailableDevices()){
m_CurrentDeviceIndex = AIAC::Config::Get<int>("AIAC", "CamID", 0);
SetCurrentDeviceIndex(m_CurrentDeviceIndex);
} else {
throw std::runtime_error("No camera found, connect a camera");
}
}
catch(const std::runtime_error& e)
{
AIAC_ERROR(e.what());
AIAC::Application::GetInstance().Close();
}
}
void LayerCamera::OnFrameStart()
{
MainCamera.GetNextFrame();
}
void LayerCamera::SetCurrentDevice(std::string path) {
auto it = std::find(AvailableDevices.begin(), AvailableDevices.end(), path);
if (it != AvailableDevices.end()) {
int prevDeviceIdx = m_CurrentDeviceIndex;
m_CurrentDeviceIndex = std::distance(AvailableDevices.begin(), it);
try {
MainCamera.Open(m_CurrentDeviceIndex);
AIAC::Config::UpdateEntry("AIAC", "CamID", m_CurrentDeviceIndex);
} catch (const std::runtime_error& e) {
m_CurrentDeviceIndex = prevDeviceIdx;
MainCamera.Open(m_CurrentDeviceIndex);
AIAC_ERROR(e.what() + std::string(" Revert to previous device"));
}
} else {
AIAC_ERROR("Device {} not found", path);
}
}
void LayerCamera::SetCurrentDeviceIndex(int index) {
#ifdef HEADLESS_TEST
MainCamera.Open(0);
#else
try {
if (index >= 0 && index < AvailableDevices.size()) {
MainCamera.Open(index);
m_CurrentDeviceIndex = index;
} else {
AIAC_ERROR("Camera device index {} out of range (0~{})", index, AvailableDevices.size() - 1);
MainCamera.Open(0);
m_CurrentDeviceIndex = 0;
}
AIAC::Config::UpdateEntry("AIAC", "CamID", m_CurrentDeviceIndex);
} catch (const std::runtime_error &e) {
AIAC_ERROR(e.what());
}
#endif
}
bool LayerCamera::UpdateAvailableDevices(){
#ifdef HEADLESS_TEST
return true;
#endif
AvailableDevices.clear();
glob::glob glob("/dev/video*");
while(glob){
AvailableDevices.push_back(glob.current_match());
glob.next();
}
if(AvailableDevices.empty()){
AIAC_ERROR("No camera device found");
return false;
}
sort(AvailableDevices.begin(), AvailableDevices.end());
return true;
}
}