File GOPrimitive.h¶
FileList > AIAC > GOSys > GOPrimitive.h
Go to the source code of this file
#include <utility>
#include <iostream>
#include "AIAC/Render/GLObject.h"
#include "AIAC/Base.h"
#include "glm/glm.hpp"
#include <glm/gtx/norm.hpp>
#include <glm/gtc/constants.hpp>
Namespaces¶
Type | Name |
---|---|
namespace | AIAC |
Classes¶
Type | Name |
---|---|
class | GOCircle |
struct | GOColor |
class | GOCylinder |
class | GOLine |
class | GOMesh |
class | GOPoint |
class | GOPolyline |
class | GOPrimitive |
class | GOText |
struct | GOTextSize |
class | GOTriangle |
struct | GOWeight |
The documentation for this class was generated from the following file src/AIAC/GOSys/GOPrimitive.h