File Event.h¶
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// #####################################################################
// >>>>>>>>>>>>>>>>>>>>> BEGINNING OF LEGAL NOTICE >>>>>>>>>>>>>>>>>>>>>
//######################################################################
//
// This source file, along with its associated content, was authored by
// Andrea Settimi, Hong-Bin Yang, Naravich Chutisilp, and numerous other
// contributors. The code was originally developed at the Laboratory for
// Timber Construction (IBOIS, director: Prof. Yves Weinand) at the School of
// Architecture, Civil and Environmental Engineering (ENAC) at the Swiss
// Federal Institute of Technology in Lausanne (EPFL) for the Doctoral
// Research "Augmented Carpentry" (PhD researcher: Andrea Settimi,
// co-director: Dr. Julien Gamerro, director: Prof. Yves Weinand).
//
// Although the entire repository is distributed under the GPL license,
// these particular source files may also be used under the terms of the
// MIT license. By accessing or using this file, you agree to the following:
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// <<<<<<<<<<<<<<<<<<<<<<< END OF LEGAL NOTICE <<<<<<<<<<<<<<<<<<<<<<<<
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//
#pragma once
#include "AIAC/Base.h"
#include "eventpp/eventqueue.h"
#include "eventpp/eventdispatcher.h"
#include "eventpp/eventpolicies.h"
namespace AIAC
{
enum class EventType
{
None = 0,
AppClose,
SLAMMapLoaded, SLAMVocabularyLoaded, SLAMStartMapping, SLAMStopMapping,
SLAMCombineMapEvent,
CameraCalibrationLoaded
/* add types of events here */
};
enum EventCategory
{
None = 0,
EventCategoryApplication = BIT(0),
EventCategorySLAM = BIT(1),
EventCategoryCamera = BIT(2)
/* add event category here */
};
class Event
{
public:
explicit Event(const EventType type, const EventCategory category = EventCategory::None, int32_t priority = 0)
: m_Type(type), m_Category(category), m_Priority(priority)
{}
virtual ~Event() = default;
EventType GetType() const { return m_Type; }
EventCategory GetCategory() const { return m_Category; }
private:
EventType m_Type;
EventCategory m_Category;
int32_t m_Priority;
};
using EventPointer = std::shared_ptr<Event>;
struct EventCompare
{
template <typename T>
bool operator() (const T & a, const T & b) const
{
return a->GetPriority() > b->GetPriority();
}
};
struct EventPolicy
{
template <typename Item>
using PrioriQueueListtyQueue = std::priority_queue<Item, std::vector<Item>, EventCompare>;
static EventType GetEvent(const EventPointer& event) {
return event->GetType();
}
static EventCategory GetCategory(const EventPointer& event) {
return event->GetCategory();
}
};
}