File EventBus.h¶
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// #####################################################################
// >>>>>>>>>>>>>>>>>>>>> BEGINNING OF LEGAL NOTICE >>>>>>>>>>>>>>>>>>>>>
//######################################################################
//
// This source file, along with its associated content, was authored by
// Andrea Settimi, Hong-Bin Yang, Naravich Chutisilp, and numerous other
// contributors. The code was originally developed at the Laboratory for
// Timber Construction (IBOIS, director: Prof. Yves Weinand) at the School of
// Architecture, Civil and Environmental Engineering (ENAC) at the Swiss
// Federal Institute of Technology in Lausanne (EPFL) for the Doctoral
// Research "Augmented Carpentry" (PhD researcher: Andrea Settimi,
// co-director: Dr. Julien Gamerro, director: Prof. Yves Weinand).
//
// Although the entire repository is distributed under the GPL license,
// these particular source files may also be used under the terms of the
// MIT license. By accessing or using this file, you agree to the following:
//
// 1. You may reproduce, modify, and distribute this file in accordance
// with the terms of the MIT license.
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// portions of this file.
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// accept all terms and conditions herein.
//
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// <<<<<<<<<<<<<<<<<<<<<<< END OF LEGAL NOTICE <<<<<<<<<<<<<<<<<<<<<<<<
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//
#pragma once
#include "AIAC/EventSys/Event.h"
#include "AIAC/EventSys/SLAMEvent.h"
#include "AIAC/EventSys/CameraEvent.h"
#include "AIAC/EventSys/ApplicationEvent.h"
namespace AIAC
{
using EQ = eventpp::EventQueue<EventType, void(const EventPointer&), EventPolicy>;
class EventBus
{
public:
~EventBus() = default;
void Init()
{
m_EventQueue.appendListener(EventType::SLAMMapLoaded, [](const EventPointer& event) {
auto& slamEvent = static_cast<SLAMMapLoadedEvent&>(*event);
slamEvent.OnSLAMMapLoaded();
});
m_EventQueue.appendListener(EventType::SLAMVocabularyLoaded, [](const EventPointer& event) {
auto& slamEvent = static_cast<SLAMVocabularyLoadedEvent&>(*event);
slamEvent.OnSLAMVocabularyLoaded();
});
m_EventQueue.appendListener(EventType::SLAMStartMapping, [](const EventPointer& event) {
auto& slamEvent = static_cast<SLAMStartMappingEvent&>(*event);
slamEvent.OnSLAMStartMapping();
});
m_EventQueue.appendListener(EventType::SLAMStopMapping, [](const EventPointer& event) {
auto& slamEvent = static_cast<SLAMStopMappingEvent&>(*event);
slamEvent.OnSLAMStopMapping();
});
m_EventQueue.appendListener(EventType::SLAMCombineMapEvent, [](const EventPointer& event) {
auto& slamEvent = static_cast<SLAMCombineMapEvent&>(*event);
slamEvent.OnSLAMCombineMap();
});
m_EventQueue.appendListener(EventType::CameraCalibrationLoaded, [](const EventPointer& event) {
auto& cameraEvent = static_cast<CameraCalibrationLoadedEvent&>(*event);
cameraEvent.OnCameraCalibrationFileLoaded();
});
m_EventQueue.appendListener(EventType::AppClose, [](const EventPointer& event) {
auto& appEvent = static_cast<AppCloseEvent&>(*event);
appEvent.OnAppClose();
});
}
void EnqueueEvent(const EventPointer& sharedPtrEvent)
{
m_EventQueue.enqueue(sharedPtrEvent->GetType(), sharedPtrEvent);
}
// Asynchronus
void ProcessQueue() { m_EventQueue.process(); }
// Synchronus
void DispatchEvent(const EventPointer& sharedPtrEvent)
{
m_EventQueue.dispatch(sharedPtrEvent->GetType(), sharedPtrEvent);
}
inline bool IsEventQueueEmpty() const { return m_EventQueue.emptyQueue(); }
private:
EQ m_EventQueue;
};
}