File Application.h¶
FileList > AIAC > Application.h
Go to the source code of this file
#include "AIAC/Camera.h"#include "AIAC/Render/Renderer.h"#include "AIAC/Assert.h"#include "AIAC/Window.h"#include "AIAC/Layer.h"#include "AIAC/LayerSlam.h"#include "AIAC/LayerCamera.h"#include "AIAC/LayerModel.h"#include "AIAC/LayerToolhead.h"#include "AIAC/LayerFeedback.h"#include "AIAC/EventSys/EventBus.h"#include "AIAC/GOSys/GO.h"
Namespaces¶
| Type | Name |
|---|---|
| namespace | AIAC |
Classes¶
| Type | Name |
|---|---|
| class | Application |
| struct | ApplicationSpecification |
Macros¶
| Type | Name |
|---|---|
| define | AIAC_APP AIAC::Application::GetInstance() |
| define | AIAC_EBUS AIAC\_APP.GetEventBus() |
| define | AIAC_GOREG AIAC\_APP.GetGORegistry() |
Macro Definition Documentation¶
define AIAC_APP¶
define AIAC_EBUS¶
define AIAC_GOREG¶
The documentation for this class was generated from the following file src/AIAC/Application.h