2D Objects : Introduction



This week we will look into 2D objects. They represent the best entry into computationnal design, and offer a nice playground to understand the basics of geometry and how to manipulate objects. We will cover the points, lines, polylines, circles, as well as planes and vectors. Those last two are not strictly speaking “visible” 2D objects, but they will be very usefull with 2D objects, as well as with the 3D objects that will be covered in the following weeks.

Points, Lines, Polylines, Vectors, Planes, Circles